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Evening of graduates, forfeits in the form of questions. Comic fortune telling for graduates

Farewell to school is a special day that will be remembered for a lifetime. That is why you need to spend this holiday fun, interesting and unforgettable. A comic fortune telling for graduates will brighten up a party dedicated to the end of school and leave a pleasant mark in the memory of former students. And, perhaps, many years later, one of the children present will remember that humorous prediction and will notice with surprise that it really came true.

Traditional humorous fortune-telling for farewell to school

Among comic fortune-telling for prom night, the most popular is the following: the teacher or presenter, in the midst of the fun, takes out a large hat in which there are pieces of paper with predictions and invites each student to take out one piece of paper at random and read out loud what is written on it. The most important thing is not to write banal predictions, but to come up with your own. The more fantastic the forecast, the more interesting the fortune-telling process itself will be.

Examples of good predictions:

  • Your talent will make the whole country forget about the existence of Alla Pugacheva
  • You will become the first person to receive the biggest winnings in Gosloto
  • Your children will study in the same school and sit at your favorite desk
  • Very soon your entrepreneurial talent will awaken and you will become a cool businessman
  • You will travel around the world
  • Or maybe the desire to become a colonizer on Mars is not a bad idea?
  • The plot of the film you invented will be praised by Fyodor Bondarchuk himself
  • In ten years you will come up with a completely new, unique social network and make a lot of money from it
  • Someday you will be faced with a choice: what to buy - a Lamborghini or a Bentley?
  • You will invent a new culinary dish, and then sell its recipe to the most expensive restaurant in the world
  • Your cat will become a long-lived cat and will be included in the Guinness Book of Records
  • You will gain the gift of clairvoyance, and you will win the Battle of Psychics in 2028

Fortune telling according to the laws of science

This comic fortune telling for 9th grade graduates will allow you not only to have a good time, but also to remember your school curriculum. For fortune telling, teachers need to prepare cards on which the basic laws of physics, mathematics, and chemistry, which were studied in the school curriculum, will be written. The cards are shuffled and placed face down on the table. The graduate comes to the table, asks his question out loud, and then pulls out a random card and reads it out loud, and everyone present makes their assumptions about how this law is related to the question asked.

Let's give an example. Let’s say a girl came up to the table and asked: “Where should I go to study - to become a hairdresser or to become a cook?” She took out a card that reads: “The sum does not change by changing the places of the terms.” Of course, this means that both options suit her well, so by choosing one, she will not lose anything significant. Or, for example, the guy who asked the question “how can I improve my relationship with my younger brother?” pulled out a card with Newton’s first law - “A material point is in a state of rectilinear and uniform motion or rest if it is not acted upon by other bodies or the action of these bodies compensated." What could this mean? Most likely, he should not put pressure on his brother and impose his opinion - he should try to understand him or, if possible, not interfere in his affairs at all.

Fortune telling based on quotes from famous people

This comic fortune telling for 11th grade graduates will be related to literature. Before the holiday, teachers need to prepare cards, as in the previous prediction, but instead of the laws of science, write on them interesting philosophical quotes from famous people, for example, writers whose works were studied in the school curriculum. Then graduates take turns asking their question and pulling out a card, receiving practical life advice. Some phrases may directly answer the question, while others will make the children think hard - this is a great workout for the brain.

Geographic prediction by globe

Another fun comic fortune telling for graduates at the last bell is a prediction by globe. This subject can be found in every school! One of the graduates asks a question, the answer to which suggests the name of a place, then closes his eyes, spins the globe, and then stops it and points his finger at a certain place. Opening his eyes, he looks where his finger is pointing and reads the name of the city or country. By the way, the questions themselves can be prepared in advance by writing them on pieces of paper.

Examples of questions:

  • Where will I go this summer?
  • Which country's culture is closest to my heart?
  • Where will I meet the love of my life?
  • Where will I live in ten years?
  • The place where I was born in a past life

Of course, if you wish, you can come up with dozens more entertaining fortune telling for the prom, in addition to those presented in the article. The main thing is to have a good imagination!

We offer several games that are suitable for a graduation party at school or university. If you have a short graduation script, you can supplement it with games.

Games for prom

Poetry competition "Antiburime"

Cards are prepared for the game. On half of them they write romantic words (love, kiss, passion, lips, roses, pleasure, etc.), on the rest - the most prosaic and everyday words (washing, motor oil, nail, etc.) or on a school theme . The cards are placed text down in two piles, one with ordinary words and the other with romantic words. Team representatives draw one card from each pile and write a love poem using words from both cards.


Leading: Winner's reward ceremony. The winning team received an unusual prize - they will be able to find out their future right now.

(Another element of hall decoration is a bunch of thirty balls, which should be kept out of the reach of guests all this time, for example, behind the DJ console. Predictions for the future are placed in each of the balls. You will find the texts of the predictions at the end of this scenario).

Each of you will now receive a magical fortune-telling ball, inside it there is a note with predictions.

(Members of the winning team take apart the balloons, burst them and read their prediction notes out loud).

Dance program 30 minutes.

Summing up the results of the game “Oh Lucky Man”. Presentation of the main super prize.

Leading announces the last dance.

"Wishes"

Background music sounds, all graduates stand in a semicircle or in each class in their own circle, the children are given a box of matches - while the match is burning, everyone says goodbye to their classmates whatever they want.

Leading: The world is a mirror that returns to everyone his own image. Frown - and he will look sourly, hit - and you will be hit, smile with him and at him - and he will become your cheerful and sweet comrade. May smile and friendliness always be with you! Good luck, graduates of the year!!!

To carry out this game program, some props are required, elements of costumes that the participants of the game - pranksters and naughty girls - will wear: bows, caps, aprons, panama hats, shorts, etc.

The program is hosted by the famous naughty and prankster Carlson.

The game program is held in the middle of the festive evening to diversify the dance and entertainment program. The director or head teacher makes a congratulatory speech. At the end of his speech, a voice and a soundtrack of a running engine suddenly sound.

Carlson:

Let's board! Landing, I say, come on! You see - the engine is acting up! Let's land!

To the soundtrack of “A Funny Man Lives on the Roof,” Carlson runs and flies into the hall. He misbehaves and plays pranks in every possible way: he pulls girls’ pigtails, puts candies and sweets in his pocket, teases boys. Places fake buttons on chairs and distributes balloons to future participants. One of the balloons bursts loudly over the ear of the director, who is trying to continue his unfinished speech.

Carlson (joyfully):

So! Let's continue the conversation!

Director (surprised):

Excuse me, but what are you doing here, who are you anyway?

(Looks at the papers.)

Carlson:

Like who? I am Carlson, the best Carlson in the world, a man in full bloom.

Director:

Yes, but you are not on the list of alumni invited!

Carlson:

How?! What are you talking about? How is it possible that I don’t appear?! Is it me who is moderately well-fed, moderately educated, and doesn’t show up? After all, I’m charming, charming - I’m just beautiful!

Director:

Yes, but we already have enough of this goodness in our school. Carlson (thinking for a minute):

Yes, but I’m also the world’s best inventor, dreamer, prankster and naughty girl, and also (scaring the director) tamer of housekeepers and directors. And there is something to tame you for - look, look how scared your kids are - they won’t run, won’t jump, and let alone blow up a steam engine or steal cheesecakes with a vacuum cleaner - there’s not even a conversation about that! Oh, and boring!

Director:

Well, you know, this is already beyond my strength! (Leaves.)

Carlson:

That's better! Well, let's have some fun now, let's get silly! Do you agree? Well, who wants to be little again for a little while?

The guys who received the balloons come out. Of these, Carlson forms two teams. Notes of two colors are pre-enclosed in the ball. The players’ tasks are to burst their balloon, and, having determined which letter is written there, make up the names of two future teams from the letters: “Pranksters” and “Scamps”. Between them, Carlson holds competitions, alternating them with dance compositions.

Team members first “return to childhood” - they put on costume details, turning into Mashenek, Petechek, Sashechek and Vovochek (in bows and shorts). Competitions are accompanied by soundtracks of funny children's songs (“Antoshka”, “Blue Car”, “Cheburashka”, “Let them run clumsily”, “Smile”). You can use songs on a school theme.

The competitions proposed below are options for pranks and fun, but you can simply conduct a series of outdoor games: “Forged Chains”, “Stander”, “Damaged Telephone”, “Nonsense”, “Gardener”, “Fanta” or fun relay races that do not require participants to physical stress.

Carlson takes an active part in all games, fun and competitions, either disturbing the players or helping those retreating. There are sweet prizes for participating in competitions, but every time Carlson “takes part”, persuading the winner to give him most of the prize.

Carlson(to the winner of the next competition):

Look, I have two chocolates here: a large one and a small one. Choose any one for yourself, but remember that the one who takes first must take the smaller part.

Graduate:

Then I’ll give you a treat - choose any one yourself.

Carlson grabs the chocolate bar and stuffs it into his mouth.

Graduate:

Oh, well, you took the big one!

Carlson:

Certainly! After all, if you chose the first one, you would take a small part. Graduate:

Carlson:

So why are you upset - you got it!

SAMPLE COMPETITIONS AND TASKS FOR PROM EVENING

1. “Silent relay race” - pass the rattle so that it cannot be heard.

2. Inflate the largest balloon.

3. Drink juice from a bottle with a pacifier as quickly as possible, eat as much sweets and jam as possible.

4. Push the newspaper into a bottle with a narrow neck, and then remove it without breaking the bottle.

5. Relay race “Crossing”. Using a hoop, transport all team members from one side of the hall to the other, and at the end all team members should fit into the hoop.

6. “The Elusive Ball.” Players on a team disperse within a certain limited space.

At a signal, they freeze and remain in the places where the team found them. The task is to pass the ball to each other without moving, so that it reaches all participants in the game. The ball can be thrown.

7. "Extra." During a fast composition, players dance in a circle. As soon as there is a pause in the music, the players must grab one of the candies lying on the floor (there is one less of them than the players). The player who does not receive the candy is eliminated from the game. (He or Carlson is given one candy.)

8. “Call sign.” Each team comes up with a funny call sign: “Uh-huh,” “Ha-ha-ha,” or “Be-be-be.” One of the players is blindfolded, and then during the composition the players will loudly shout their call sign, dancing in a general circle. And team captains must gather their team members in one place.

9. "Pyramid". Teams must, within a few minutes of preparation time, build the largest pyramid of candies and cookies, name it and advertise it.

10. “Kangaroo” - a task for boys. Players, holding the toes of their feet, try to jump as far as possible.

11. "Merry Telegraph". All players receive one letter of the alphabet. The driver first names simple words, and then phrases become more and more complex, and the players standing in a general circle, during a quick composition, take a step forward according to the letters of the word and clap their hands. Each time the speed of the telegraph increases. The tasks can be made more difficult if players who make a mistake are eliminated by giving their letters to their neighbors (after all, some players may end up with several letters, and they will need to be extremely careful).

12. “Lavata” is a fun game for all participants. In a general circle (to the soundtrack) everyone sings:

We dance together

Tra-ta-ta-tra-ta-ta.

Our joyful dance -

This lavata.

The driver says: “My hands (legs, ears, nose, etc.) are good.”

Everyone: “The neighbor’s is better.”

The players take on the named body parts of their neighbor, and the game is repeated.

13. “Sweet relay” - pass an apple or orange to each other without touching it with your hands, holding the object between your chest and chin or between your knees.

14. “Cat and Mouse” is a game for all participants. It is carried out during a dance composition.

Everyone stands in a circle, holding hands. Driven by two people. One - the cat - catches the second - the mouse. The mouse has the right to run into the circle, hiding from the cat.

15. “Song in a circle.” Team members sing verses of children's songs in turn (option: in the same song, the words are replaced by various sounds made by animals). You can also give the task to guess the melody, which the teams perform without words, by mooing, meowing or quacking, etc.

16. Make the longest sausage out of plasticine (the whole team).

17. Stick as many buttons as possible into the pencil.

18. Who will eat a piece of bread faster and then whistle.

19. Sit on a stool with your feet up for as long as possible (alone, in twos, in threes, etc.).

20. Come up with and commit your own “prank.”

After these (and other) competitions:

Carlson(to the director):

Well, are you convinced? Who is the best dreamer and inventor in the world? Of course, Carlson is Carlson who lives on the roof. But by the way, each of you, until you become important aunties and uncles, until you are overwhelmed by adult worries, until in life what is more important to you is money, a career, a car, an apartment, the eyes and lips of your loved ones, cheerful laughter, snow on the Christmas trees, daisies in the field - you are all the best naughty people and pranksters in the world.

But, alas, this only happens in childhood. But behind smart books, behind problems, please, please, don’t forget that you were little, remember your childhood.

Competitions for graduates

"Boys or girls"
The presenter reads a quatrain, which graduates are asked to complete correctly - say the words “girls, girls” or “boys, boys.” Only this game has a catch; graduates need to listen carefully. Boys should only say the word "boys", and girls should only say the word "girls".

1. For a drawing on motorcycle racing
They only strive... (boys)

2. They play with bows and bears,
Of course, just... (girls)

3. Any repair will be carried out delicately,
Of course, just... (boys)

4. Dandelion wreaths in spring
Of course, they only weave... (girls)

5. Bolts, screws, gears
You will find it in your pocket... (boys)

6. Tie bows for yourself
From different films, of course... (girls)

7. The skates drew arrows on the ice,
We played hockey all day... (boys)

8. We chatted for an hour without a break
In colorful dresses... (girls)

9. Test your strength in front of everyone,
Of course, they only love... (boys)

10. They wore uniform aprons
In the old school only... (girls)

Game with parents.

1. A place where students do not like to go. (Board.)

2. Surprise on the teacher's chair. (Button.)

3. Flat globe. (Map.)

4. Dating club for parents and teachers. (Parent meeting.)

5. Album for parents' autographs. (Diary.)

6. From two to five. (Grade.)

7. The place where children serve 11 years. (School.)

8. Signal for the beginning and end of torment. (Ring.)

9. School-wide president. (Director.)

10. Frontal place in the classroom. (Board.)

11. Boys don't wear this. In any case, Russian (Skirt.)

12. It is worn by horsemen and hidden by schoolchildren. (Spur.)

13. Three months of happiness. (Holidays.)

14. Ten minutes of freedom. (Turn.)

Those who answer the questions correctly are given tokens. Those who collect the most tokens are awarded prizes.

Game with alumni “Where have you been?”

The words “disco”, “school”, “bathhouse”, “parental home”, “market” are written on large sheets of paper.

The graduate, without seeing the name of the card, answers the presenter’s questions:

1. How often do you visit this institution?

2. With whom?

3. What are you taking with you?

4. What are you doing there?

5. What sensations do you experience?

6. Where do you think you have been?

Fun drawing

For this competition you will need two long sheets of paper (if there are two teams) and markers. Glue together as many A4 sheets as there are players in the team.

At the leader’s command, participants begin to draw a fairy-tale character. The first player gets the head, after which he wraps the edge of the sheet so that only the edges of the lines are visible to the other participant. After this, the second player draws the next part of the character, and also bends his drawing so that only the ends of the lines are visible to the third artist. When the last player completes the painting, the portraits are unfolded and the masterpieces are compared.

The winner is the team with the funniest drawing.

"Scattered Couples"

A competition called “Scattered Pairs”. There are many well-known phrases and names that include some proper name. For example, “Children of Captain Grant” or “Trojan Horse”. Now, using this example, you will try to remember the school material and connect the scattered pairs of words. I will tell you one word, and you will answer what proper name belongs to it.

1. Pants... Pythagoras.

2. Newton’s binomial.

3. Archimedes screw.

4. Tower... Eiffel, Leaning Tower

5. Lamp... Aladdin.

6. Geiger counter.

7. Table... Mendeleev, Bradis.

8. ABC... Morse.

9. Thread... Ariadne.

10. Head... Professor Dowell.

Presenter: Here's another interesting puzzle. Listen to the problem. Two people are standing on the street. One faces north and the other faces south. Can you imagine what it looks like? Now tell me, can these two see each other without using mirrors or any other special devices, and without turning their heads?

(They can if they are facing each other).

Presenter:

Our next competition is old sayings in a new way. I will begin a well-known proverb, and you will finish it.

Leading:

I agree, there is only one condition: the proverb must be about school.

Presenter:

And this is your task, try to change its ending so that everyone understands that this proverb is about school. Will you try?

Leading:

I'll try.

The presenter names the beginnings of proverbs, and the presenter attaches “school” endings to them.

1. You can’t spoil porridge with oil...

...said the quick-witted one, putting an extra comma in the dictation just in case.

2. He who seeks will always find...

...thought the smart guy, looking at his neighbor’s notebook during a test.

3. Friendship and brotherhood are more valuable than wealth...

...exclaimed the polite man, knocking over a glass of coffee from his friend during a break in the buffet.

4. Smoking is harmful to health...

...the compassionate one sympathized, telling the head teacher that his friends smoked in the school toilet.

5. A penny saves the ruble...

6. If you know a lot, you will soon grow old...

...decided calmly when I received another bad grade in class.

7. Time for business, time for fun...

...said cheerfully, running home from music lesson.

8. Time is money...

...decided by the sensible one who went to football instead of doing his homework.

9. If you want to be healthy, toughen up...

...exclaimed the caring one, pushing his friend into the school pool.

10. Walk in step - never feel tired...

... declared businesslike, loading his classmates with axes and a sack of potatoes during a camping trip.

The animator asks the audience to come up with adjectives, which he writes (types on the keyboard) into the empty spaces of the text. Then reads (prints and reads) the resulting text.
Farewell autograph of graduates of the year 20__
_______ our teachers!
On this _______ day of farewell to school, we want to say only the most _______ words.
During 11 years of _______ school life, we experienced many _______ moments.
We will never forget you, our _______ teachers!
We, your _______ students, wish you _______ health, more _______ minutes in your life, _______ students, and may a _______ smile always shine on your faces.
With love and respect, your _______ children.

Motto for this night

Each team draws 5 cards with random words from the deck (words are not repeated).
The team composes the “Motto of This Night” from the extracted words.
You need to use all the words, you can change cases and numbers, and add only prepositions.
The teams show the hall cards with their words and say “Mottos”.
Who has it better?

Option:
Teams receive sets of cards with the same set of words. And who will combine the “Motto” more inventively?


"Burim"

Presenter.
Everyone loves to play in burim since childhood. Let's play with you too. A team of girls (no more than five people) must compose poems that rhyme: “stove-candle, cucumber-well done; table-floor; crown-end." A team of young men (no more than five people) receives rhymes: “turnip-cap; bully cockroach; swore and fought; caught and punished." While the teams are composing poems, you and I will also play rhymes.

The game is played with spectators. The presenter throws a balloon into the crowd and calls out any word, and the one who catches it tells her the word in rhyme. Then the teams' poems are read out, and the team with the funniest poems wins.

Translators from Russian into Russian

The animator hands the contestants (teams) pieces of paper with the same phrase.
You need to “translate the phrase from Russian into Russian,” that is, convey its meaning in other words, without using a single word from the original phrase.
Example: “A MAN 45 YEARS OLD WAS SITTING ON A CHAIR.”
Possible translation: “ON A WOODEN STRUCTURE WITH FOUR LEGS AND A BACK WAS A MIDDLE-AGED MALE REPRESENTATIVE.”
At the proms, we used a phrase-assignment, I think it was from Bradbury: “IN EVERY PERSON’S LIFE THERE SHOULD BE ONE NIGHT THAT HE WILL REMEMBER FOREVER.”

Game "Sweet couples"

In this game you need to name the missing person in the pair:

- Guys, I want to ask a question. Everyone should answer me in unison.

1. You certainly heard everything about how Parisa loved... (Elena)

2. And now a question for the girls - one day, going out into a heavenly clearing, Eve offered an apple to whom?.. ...(Adam)

3. This question is for you guys, tell me, who did the Master give flowers to?.. ... (Margarita)

4. Girls, it would be strange for us not to answer this question: Lyudmila loved of course... (Ruslana)

5. Young men, I dare to ask you a question, Who did Don Quixote ador?.. (Dulcinea)

6. Sometimes Desdemona’s deceived husband turned white from jealousy...well, girls, who?... (Othello)

7. And our boys saw this story in the theater - Anthony was betrayed... (to Cleopatra)

8. I won’t test girls for a long time: Who did Isolde love?.. ( Tristana)

9. Since the time of Shakespeare, they say, there has never been a more beautiful couple. Young Romeo, in love with... ( Juliet)

Girls, do you like boys?

This feature completes the disco, New Year's ball, prom.
The DJ asks all the young men to come to him. Only boys and girls are asked to stay put!
When the guys surround the DJ in a tight ring, he is not on the microphone! - explains to them what needs to be done:

  1. become one after another “locomotive”;
  2. when the music starts, start moving around the site;
  3. when the DJ asks: “Boys, do you like girls?” - answer unanimously: “Yes!”

During this briefing, the girls wander around the hall and are terribly curious about what secret the DJ is telling the guys?
Finally, the DJ becomes generous and asks the girls to come closer to the stage. The girls surround the DJ, and he asks them:

  1. do as the boys do
  2. move the way boys would move
  3. when the DJ asks: “Girls, do you like boys?” - answer in unison: “No!”

>>Music
The young men line up like a train and “ride” around the hall. The girls follow them.
DJ:
- Boys, do you like girls?
- Yeees!
- Girls, do you like boys?
- Nooo!
- WHY ARE YOU FOLLOWING THEM?!

"The ball burst"

At the end of the marathon, we will hold a fun dance competition called “The Ball Burst!” The couple whose balloons pop during the dance will receive a prize - a surprise balloon.

Each dancing couple receives 4 balloons, which are placed in turn between partners at the level of the stomach (first dance), chest (second dance), between the backs (third dance), between the foreheads (fourth dance).
During the dance, partners, clinging to each other, must crush the ball. The jury determines the winner.

"Zombie"

Leading.
And now the Zombie competition. The winners will receive a prize.
Two young men stand next to each other, hand in hand. The touching hands are tied, and with their free hands, the right of one young man and the left of the other, they must wrap the soft toy in paper, tie the bundle with a ribbon and tie a bow. Whoever manages it gets a prize.

"Try a bite"

Presenter.
Everyone is invited to the delicious competition “Try, take a bite.”
Those interested approach a rope stretched at nose level, on which oranges, apples, bananas, pears, etc. are suspended, and try to bite off a piece of them, holding their hands behind their backs. Whoever succeeds in this gets this fruit.

"Win-win lottery"

Presenter.
At the end of our entertainment program there is a win-win lottery. Please draw lottery tickets with numbers from the drum.

When all the tickets have been distributed, the distribution of winnings begins.

Presenters (in turns).
The owner of lottery ticket No. 1 receives, etc.
1. Universal cleaning device for the morning toilet (toothbrush).
2. Travel agency souvenir (badge).
3. The right to a car (lottery ticket).
4. Remedy for anger (donut on a string).
5. Guiding thread (spool of thread).
6. A device for transmitting thoughts over a distance (postal envelope with a stamp).
7. The most fashionable clips (clothes pin).
8. A piece of school (chalk).
9. Spare parts for sneakers (laces).
10. English castle (pin).
11. Thought fixer (pencil).
12. Typewriter (pen).
13. Antique hanger (nail).
14. Measuring device (centimeter).
15. Tool (spoon).
16. Diet food (chewing gum).
17. Crystal chandelier (light bulb).
18. Disinfectant (soap).
19. Universal backpack (cellophane bag).
20. Weight loss product (jump rope).
21. Aircraft (ball).
22. Bird of the future (egg).
23. Washing machine (eraser).
24. Artist’s painting (postcard).
25. Electric lighter (box of matches).
26. Sewing machine (needle and thread).
27. Tear absorber (handkerchief).
28. Remedy for talkativeness (pacifier).
29. Fruit of temptation (apple).
30. Hair dryer (comb).
31. Kiss M. Monroe (lipstick).

*** confession - we make cards with answers, distribute them, then ask questions, and the parents read what happened there. (I think I’ve already exhibited this game somewhere, but for a wedding, but here we’re just changing the topic of the questions - Have you ever had to hide around the corner of a school with a cigarette?

Have you come to lessons "under the driver"?

Have you ever played gambling in class? Etc.

The answers are: I often had to suffer from this.

This happened against my will.

Always! well, etc.

I will, in turn, read poetry about your classes, and you will answer me in chorus in rhyme. Ready? ..

Our class is the smartest in school, an A is barely enough.

We will definitely tell you, this is class 11... (“A”)

Our class at school is more active both in studies and in work.

We will tell you frankly, this is grade 11... (“B”)

Our class is the noisiest in school, it makes your head spin.

We will tell you honestly, honestly, this is class.....(11 “A”)

Who is the funniest here? Always with a smile on your face?

We will tell you today, this is class...(11 “B”)

Telegram. For graduates. Over time, some words have disappeared and cannot be read. Your help is needed.

Telegram text

(1) _ _ _ _ _ _ _ _ _ _ _ _ graduates! We, who follow you, are very glad that you are like this (2) _ _ _ _ _ _ _ _. And on this (3) _ _ _ _ _ _ _ _ day, taking this (5) _ _ _ _ _ _ _ _ _ opportunity, we want to tell you that such (6) _ _ _ _ _ _ _ _ people as you are not that much on this (7) _ _ _ _ _ _ _ _ earth. We hope that your (8) _ _ _ _ _ _ _ _ life will be (9) _ _ _ _ _ _ _ _. And every (10) _ _ _ _ _ _ _ _ year this (11) _ _ _ _ _ _ _ _ day you will gather in such a (12) _ _ _ _ _ _ _ _ company.

Traditionally, we wish you (13) _ _ _ _ _ _ _ _ health, (14) _ _ _ _ _ _ _ _ happiness, (15) _ _ _ _ _ _ _ _ years of life!

(16) _ _ _ _ _ _ _ _ generation! .

Task No. 2

You will need to answer my question by choosing one answer from the three proposed options.

How can a teacher attract attention during a lesson?

A- It’s very emotional to tell

B- Make strange noises from time to time

B – Hiding behind various objects and looking out from there

What should a teacher do if a young man flirts with a girl during class?

A – Seating the lovers

B - Sit between them

B – Create a romantic atmosphere for them

What should a student do to please you?

A – Demand continuation of the lesson

B – Arrive at least by the middle of the lesson

B – Don’t come to class

Imagine that you are late for class, there is a fence in front of you, and you...

A - Try to jump over it

B - Run around

B – Break the fence

Funny monkeys

Let's remember how fun it was when we were very little and remind adults of this. The presenter is a graduate, the participants are parents and teachers.

The presenter says: “We are funny monkeys, we play too loud. We clap our hands, we stomp our feet, we puff out our cheeks, we jump on our toes. Let's jump together to the ceiling, bring our finger to our temple. Let's stick out the ears and the tail on the top of the head. We'll open our mouths wider and suddenly make grimaces. When I say the number “three,” everyone freezes with grimaces.”

The participants repeat all the movements after the leader, and when he says “Freeze!”, they freeze with the same face they made! Are cameras far away? But in vain, such footage disappears!

Come up with a prize for the funniest face! The game can be played several times, but do not overdo it, otherwise you will get bored.

"Shifters" (for example: Black month of the jungle - White sun of the desert)

Movie titles.
A) sad girls - Cheerful guys.
B) the cry of the rams - The silence of the lambs.
C) cold nights - Hot heads.
D) don’t be afraid of the bicycle - Beware of the car.
D) in the symphony orchestra there are not only boys - In jazz there are only girls.
E) Kyiv only believes in laughter - Moscow does not believe in tears.

Fairy tales.
A) black sock - Little Red Riding Hood.
B) square - Kolobok.
C) skyscraper - Teremok.
D) one bee - Three bears.
D) radish - Turnip.
E) a mouse without slippers - Puss in Boots.
G) humpless camel - Little Humpbacked Horse.
3) Edik in an ordinary village - Alice in Wonderland.

Competition "Best Role".Everyone dreamed of acting in films. Now we will look at our artists. The words highlighted in the text are written on paper and each participant in the competition draws out a sheet of paper and gets a role: a hut, a hare, a horse, Ivan Tsarevich, a clock, a stone, Baba Yaga, Vasilisa.

Fairy tale.
In the dark, dark, terrible, terrible forest, preparations were underway for the holiday. In the middle of the clearing stood a hut on chicken legs. A lonely hare ran up to the porch, moved its furry paws and rubbed against the bone leg. A clock hung on a pine tree covered with snow. They creaked and shook in the wind. And then Ivan Tsarevich appeared on his horse, he was angry, grinding his teeth, constantly showing off his swollen muscles to those around him.
The hare was terribly frightened, squealing piercingly and rushed away. “Hut, hut, turn your front to me, and your rear to the forest!” shouted the prince. The hut did not obey.
“Hut, hut, turn your front to me and your rear to the forest, otherwise it will be worse,” Ivan repeated. An angry Baba Yaga ran out of the hut. She stamped her feet and threatened Ivan with her shaggy fist. Ivan humbled his pride and smiled, a wide Russian smile. And he kissed Yaga, the touched granny hugged Vanya in a fatherly way and gave him a new jet mortar. The clock showed midnight. The sleepy cuckoo, waking up from sleep, screamed in a hoarse voice 3 times and fell asleep.
Ivan mounted his horse and took Yaga with him, rushing off to his Vasilisa. And she is already sitting on a stone and crying. She saw her betrothed, rushed to him, and began to give everyone around her a friendly look.
The joy of the young people knew no bounds, they began to dance, and Baba sobbed with happiness. The young people grabbed her and began to dance all together.
So who was the best actor?

Comic questions

A room with an area of ​​1/4 hectare, where 2 - 3 classes can study at the same time; where sometimes they stretch almost a fishing net in the middle. (gym)

A terrible period of time between bells, during which teachers try to walk the school corridors less in order to maintain their health. (turn)

A means of self-rescue during tests, tests, and exams that looks like a Japanese fan. (cheat sheet)

A special stationery item that teachers demand at the most inopportune moments, and then children strenuously hide it from their parents. (diary)

A place where teachers and class magazines gather, hung with stands with schedules and the only mirror in the school where you can admire yourself in full length. (teacher's room)

The time that both students and teachers wait and wait for, but it still doesn’t come and doesn’t come. And then suddenly it comes and ends almost immediately... And so - all ten years of school life. (vacations)

Now that all the exams have already been passed, many secrets can be revealed. Let the artists who left their autographs on their desks at least once in 10 years applaud themselves. (applaud). And now we invite you to leave a good memory and turn into real designers. (8 balls, 8 markers).

Game "Ornament".

Come up with an ornament for wallpaper in different rooms:

1) chemistry;

2) physics;

3) dining room;

4) history;

5) Russian language;

6) mathematics;

7) music;

8) gym.

Balloons are given to teachers.



Often, after the end of the prom, not the most interesting moments of it are remembered. The ceremonial part with sentimental and touching speeches and the presentation of certificates will definitely be remembered. What about the festive, banquet part of it? Let your graduation be remembered with fun games and competitions!

We offer games, sweepstakes and competitions for the graduation party, which can be used during any festive events, and especially for the last evening of high school students.

Competitions for guests sitting at festive tables

Dates and numbers

The presenter invites the children to remember the most significant events in the life of the class and school, which were probably erased from memory by the time of graduation... Especially dates and other numbers, for example:

  • What year did you enter first grade?
  • What year did you graduate from primary school?
  • How many years have geography been studied at school? What about chemistry?
  • What is the number for the school principal's office?
  • How many steps are there on the stairs from the first to the last floor of the school?
  • How many steps (on average) are there from the nearest bus stop to the school?
  • How many bus routes stop at the nearest stop?
  • How many subjects did you study in your senior year? And how much for all school years?
  • Remember your classmates' birthdays. Whose date is closest to the beginning of the calendar year? Who celebrates their last birthday of the year?

There are a great many questions, the main thing is that there is no need for hackneyed and cliched ones. For each correct answer - a pre-prepared token (ticket, forfeit, candy, etc.). The prize is given to the one who received the most tokens.

I recognize you by name

Each group at the table was given an envelope with separate letters, from which they need to make up the surname, first name and patronymic of the teacher, head teacher or director of the educational institution. All groups have different personalities, but the same total number of letters. Students do not know who is encrypted. The winners are the team that guessed the fastest and completed the task.

This competition is also interesting because each of the encrypted name owners can then be given the floor to congratulate the graduates.

Burime

The presenter gives each group of children printed words - rhymes, and they need to compose a poem-burime on a school topic:

  • To school - for fun.
  • Teaching is torture.
  • Cheerful - new settlers.
  • Hiking - as you go.
  • Labor will be erased.
  • Lover is supreme.

You can create rhymes that will be understandable to this particular class, related to their joint travels, trips, meetings (for example, “museum - Colosseum”) The prize goes to the team that came up with the most interesting poem.

Hero of our time

We invite children, parents and teachers to decide which of the graduates is most suitable for the images of literary heroes (and along the way they will have to remember who this description belongs to):


Thus, you can recall important or simply memorable literary heroes: Ilya Muromets, Nightingale the Robber, The Inspector General, Young Peasant Lady, Poor Lisa, Alice in Wonderland, Margarita from “The Master and Margarita”, etc.

Ask the presenter or talented graduates to come up with descriptions of literary characters in advance. Agree, this is a very educational game for the graduating class! After its completion, be sure to reward the most well-read players with prizes!

Forecast Bureau

This is a task, as they say, for the future. We hand out paper and pens to 11th grade graduates, let everyone write how they see themselves in 15 years (you can set another deadline, but 5 or 10 is not enough to achieve something outstanding).

Let everyone imagine themselves at a respectable age, describe their future family, position in society, profession, place of work or residence.

We carefully roll each leaf into a tube and place it in a specially prepared box or vase where they will be stored.

If one of the parents or class teacher leaves these letters as a keepsake, years later it will be very interesting to read and evaluate whose predictions were closest to the truth.

Graduation 2017

Typically, competitions at such celebrations are repeated in different years, smoothly flowing from one scenario to another, but the 2017 graduation party should be remembered for something special. You can write 2017 wishes to the school or give the class teacher that many flowers.

  • For example, number 2: Kaverin’s book “Two Captains”, the song “Two Cheerful Geese”, Reshetnikov’s Painting “Two Again”, etc.
  • The associations with the number zero are interesting. For example, someone will remember the saying “zero without a stick,” while someone’s imagination or memory will suggest something completely unexpected.
  • By analogy, we remember everything connected with the numbers 1 and 6. Let both children and adults fantasize!

Songs about school

Remember songs that in one way or another relate to school themes or were heard in films about students. Condition: be sure to perform the chorus or one verse! The team that performed the excerpt most recently receives a prize.

Competitions on the dance floor

Molecules

As you know, molecules are made up of atoms. All the graduates go out onto the dance floor and depict atoms dancing alone (moving chaotically in space).


Dance geography

Participants are divided into groups of 5-6 people. They dance, depicting the national and dance characteristics of the people, whose characteristic music sounds:


If you dance one verse or a characteristic passage from each melody, you will still end up with a dance battle for 20–30 minutes. Teachers and parents evaluate the performers with applause. Whoever gets the loudest applause is the winner!

Switching roles

This is another dance competition. Parents and teachers are invited to the dance floor - they form one team, and the students form another. Each team has its own task:

  1. Adults should show how, in their opinion, young people dance in clubs and discos to typical youth music.

    For complexity and interest, you can play them something from club dance tunes - from hip-hop and R&B to techno and house styles.

  2. And for young people, accordingly, offer melodies in the style of “disco of the 80s” for dancing, and ask them to perform dances with the characteristic movements of those years when their parents and teachers were young.

A very fun competition! It's especially fun to watch adults getting lost in the rhythms of club music.

The house that...

Everyone knows the poem "The House That Jack Built." Before the competition begins, players are given roles:


The presenter reads the poem, and the players try to act out their roles when their words are called. For example, the “house” stands up straight and makes a roof over its head with its hands, the “tit” flutters its wings, the “Chulan” squats down, “Jack” depicts a builder laying bricks, and so on. Moreover, the characters must interact with each other. “Jack” - with “house”, “wheat” - in an embrace with “closet”, “cat” catches “tit”, etc. Quite a cool competition.

The humor is that as the poem progresses, the presenter not only often repeats the same role words, but also speeds up the pace.

Artists need to carefully follow the text and do everything correctly, interacting with each other. The end result is still confusion, leapfrog and a lot of laughter!

Crossing

Participants line up in two or three columns (like a train) on one line. Task: answering the leader’s questions correctly, take a step forward and get to the other shore. You can confer without breaking the column (this will be the most difficult). Having answered correctly, the entire column takes a step forward. Those who did not have time (answered later or incorrectly) remain in place. The first team to cross the crossing wins.

The questions should, of course, be from the school curriculum:


Mathematics

Everyone stands in a general circle and, starting with the leader, calls numbers from one to one hundred in turn. Condition: all numbers in which the number 2 appears must be replaced with the phrase “Mom, I’m sorry!”, and the number 6 with the exclamation “Wow!”

Thus, they will be called: one - mom, sorry - three - four - five - wow - seven - eight - nine - ten - eleven - mom, sorry, etc. The main thing is to set a good pace from the very beginning, and when participants will reach the numbers 16, 22, 26, 32, 36, it will be fun to follow the players and participate in the competition.

Whoever makes a mistake leaves the circle, and the team continues counting. The winner is the most attentive and persistent.

Game for everyone during prom

"Secret Friend"

The game is quite well-known and loved by many, so I would also like to suggest playing it as entertainment for the prom.

At the beginning of the evening, the boys pull notes from the box on which the names of the girls are written, and the girls - the names of the boys. The one whose name came with the note is your secret friend. Throughout the evening, without revealing your friend’s secret name to anyone, you can and should show him (her) special signs of attention, surprises, gifts, pleasant little things: an invitation to dance, a compliment, a flower. At the end of the evening, everyone tries to guess who was whose secret friend. In any case, the secret is revealed.

It’s also good to play “secret friend” with teachers and parents. Competitions specifically for parents are rarely held, but adults (fathers, mothers and teachers) can take part in the game both together and in parallel with high school students. And, believe me, then their toasts, dances, congratulations and compliments will become especially bright and unusual!

Mail

It’s also a well-known game, but for some reason it’s a classic of the genre, but for some reason it’s often forgotten and not taken seriously in the age of mobile technology. Although the age of 17-18 is a romantic and sentimental age for boys and girls, and therefore postal messages will come in handy at the graduation party, when the whole class gets together for the last time.

In a real or specially prepared mailbox for this day, you can, after signing an envelope, put a message to any person if you want to say something to him at the end.

Condition: no offensive statements from the senders and no offense from nonsense from the recipients.

We leave envelopes, pens, and paper next to the mailbox. We open it at the very end of the evening, and everyone will decide for themselves where and when to read the messages. Most often, it is these letters that remain as souvenirs in school yearbooks and girls’ diaries, and not SMS messages and letters on social networks.

It depends only on you what kind of competitions will be held at the prom: funny, intellectual, romantic or stupid and offensive. Under no circumstances should you leave this component of the last ball to chance; do not trust the hosts to prepare the evening 100%.

It makes sense to discuss in advance which competitions are preferable for your children and what you do not want to allow. In order not to blush later from hearing nonsense or vulgar games, think through this part of the evening thoroughly. After all, it is not the quantity of dishes on the tables, but the quality of the interesting time spent that graduates will remember for a long time.